ABOUT / 00

Designed and engineered, artfully — silicon to software.

I build systems where the constraints are real: timing, determinism, correctness you prove rather than assume. I like turning physics-grounded models into instrumented, testable algorithms, and I learn at the hardware–software boundary — from FPGA RTL closed on real silicon to low-latency Rust and C++.

That instinct shows up across quantitative finance, drones & music tech, and motorsport, but the work underneath is the same: make it fast, make it correct, make it real-time.

TIMELINE

2022–2026
BSc Computer Science, University of Manchester (2022–2026) — hardware track: SoC design, processor microarchitecture, multicore computing, computer architecture, microcontrollers, digital logic + Verilog.
Jun–Aug 2025
AI / Software Engineering Intern, CarrLane Manufacturing (Chennai).
Sept 2026–2028
MSc Computer & Embedded Systems Engineering (CESE), TU Delft (Sept 2026–2028).

SKILLS

HDL & EDA
SystemVerilog, Verilog, Vivado (Artix-7/Spartan-7), Xilinx ISE (Spartan-6), ModelSim/Questa, register-mapped peripherals
Languages
Rust, C++17/20, C, Python, RISC-V & ARM assembly
Numerics & Control
RK4, CasADi/IPOPT MPC, Kalman filtering, differential flatness
Concurrency & Systems
pthreads, std::thread, OpenMP, atomics, spinlocks, NUMA affinity, tokio async

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